Advanced Typography - Final Compilation and Reflection
29.3.2021 - 03.7.2021 (Week 1 - Week 14)
Jocelin Agustia (0345436)
Advanced Typography - Bachelor of Design (Hons) in Creative Media
Final Compilation and Reflection
Task 1 - Exercises
REFLECTION
Typographic System
figure 1.1 Axial System Final
figure 1.2 Radial System Final
figure 1.9 Typographic System Final PDF
Type & Play: Finding Type
figure 2.4 Finding Type Final JPG
figure 2.5 Letter 'A' Final JPG
figure 2.6 Letter 'V' Final JPG
figure 3.1 Finding Type Final PDF
Type & Play: Type and Image
figure 3.3 Type and Image Final PDF
Key Artwork
figure 3.5 Final Key Artwork PDF
Poster and Collaterals
figure 3.7 Poster Final PDF
figure 3.8 Animated Poster Final GIF
figure 4.3 Collaterals Final PDF
Type Exploration and Application
figure 4.5 Final Font PDF
Font Download: CrunchyYum Font
Brush Download: Seaweed Brush
figure 4.6 Final Font Application JPG
figure 4.8 Final Font Application PDF
REFLECTION
Experience
As usual, I went through ups and downs, not only in this module but in every module. For advanced typography, at first, I was told that this semester will be more flexible and the workload won't be a lot. I don't know if it is just me or not, but actually I find that there's a lot more to do! Like, in the very first week we had to come up with 8 designs for the typographical system, although we only had to do 8 designs unlike our seniors that need 16 designs, I still find it a lot of work. Well, this is just what we must get through! Still, this module does feel more open, unlike back in semester 1 when we only work with words, this semester we have lots of chances to work with pictures too so I find it refreshing to have something else other than only words. It's also a lot of fun applying my designs to mock-ups, I feel they look better there. Also, I had a scary dream of being scolded by Sir Vinod ಥ_ಥ which made me canceled my procrastination and quickly finished my work.
Observation
This semester's feedback session is totally different from semester 1, we had breakout rooms and we had to give feedback to each other. To be honest, I don't know how to give feedback, so I would like to apologize to my peers if my feedbacks aren't a good guide. At first, I personally feel that this kind of feedback session won't work because most of the time there aren't feedbacks given, although I can't complain because I, myself didn't actually give opinions that much. But then, I realized that I rely too much on Sir Vinod, if later I jump to the work world what would I do? There won't be Sir to guide me anymore. So, since then I tried to mature myself and be more critical of what should be and what shouldn't be done. I don't think I'm there yet, but I'll work hard!
Findings
During task 2, I actually had a slump, which I can't think of any good designs and had no ambition to do well. I don't know why actually, it may be because we had a long holiday during that task? But, it was really depressing because my designs seem dull and all my peers are doing well. Sooner or later, I had to get out of this 'slump' so luckily I did! (well not 100%) It was all thanks to seeing how my peers are ambitious and diligent, so I don't want to lose to them. Experiencing a slump is not a bad thing, it's just that you must know how to overcome it. And it's not my first time experiencing this, I think its pretty normal for people to experience a slump because that's just how life is!
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