Environment Design - Project 1
28.03.2022 - 08.06.2022 (Week 1 - 11)
Jocelin Agustia (0345436)
Environment Design - Bachelor of Design (Hons) in Creative Media
Project 1 - Exteriors and Landscapes
INSTRUCTIONS
Module Information Booklet
Once you have identified your theme and sets, you are to then choose 5 different location (Level) e.g. Temple on the mountain, Ruins, Dark forest, Dungeon, River banks, City etc. With this 5 chosen location you are to produce:
- Thumbnail sketches 9 sketches minimum X 5 location = 45 output. (*sufficient details to highlight key focal point and its supportive component should be enough) - Each location A4 size landscape like storyboard
- Compositions (visual story telling) - Using composition to have leading lines to the subject narration and storytelling. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
- Value studies 9 drawings minimum (B&W)X 5 location = 45 output. Each location A4 size landscape like storyboard
- Ambience studies - Overlays of gradient based on Sunrise, Sunset, Night, Noon, Magical, Toxid etc. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
- Colors Studies and palette - Components to highlight focal point and its surrounding over ambience. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
- Polishing: Choose 1 scene minimum X 5 location = 5 output. Each location A4 size landscape 1980 X 1080 px min, 150 dpi. 16:9 ratio.
Below is the 1st sketches I made for this project.
figure 1.1 Temple Thumbnail Sketches - 1st Attempt
figure 1.2 Ruins Thumbnail Sketches - 1st Attempt
figure 1.3 Cave Thumbnail Sketches - 1st Attempt
After having the feedback, I proceeded on improving the thumbnail sketches.
figure 1.4 Thumbnail Sketches - 2nd Attempt
In the end, design number 1, 3, and 5 was chosen.
figure 1.5 Temple Progression
figure 1.6 Value Paint of 3 Location
Below is the final value paint of 3 Locations.
figure 1.7 Temple Value Paint - Final
figure 1.8 Ruins Value Paint - Final
figure 1.9 Throne Value Paint - Final
Below are the ambience I did for the 3 locations.
figure 2.1 Ambience
here is the final compilation.
figure 2.2 Final Compilation
FEEDBACK
- Still needs to be improved with more details
- Need to search for more references
- Have a story telling through the landscapes
REFLECTION
I am still a bit confused on how to value paint, and I think I still lack the skills to story tell through the illustrations. What I noticed the most is how hard it is to convey the story.
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