Environment Design - Project 1

28.03.2022 - 08.06.2022 (Week 1 - 11)
Jocelin Agustia (0345436)
Environment Design - Bachelor of Design (Hons) in Creative Media
Project 1 - Exteriors and Landscapes





INSTRUCTIONS

Module Information Booklet

Once you have identified your theme and sets, you are to then choose 5 different location (Level) e.g. Temple on the mountain, Ruins, Dark forest, Dungeon, River banks, City etc. With this 5 chosen location you are to produce:
  1. Thumbnail sketches 9 sketches minimum X 5 location = 45 output. (*sufficient details to highlight key focal point and its supportive component should be enough) - Each location A4 size landscape like storyboard
  2. Compositions (visual story telling) - Using composition to have leading lines to the subject narration and storytelling. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
  3. Value studies 9 drawings minimum (B&W)X 5 location = 45 output. Each location A4 size landscape like storyboard
  4. Ambience studies - Overlays of gradient based on Sunrise, Sunset, Night, Noon, Magical, Toxid etc. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
  5. Colors Studies and palette - Components to highlight focal point and its surrounding over ambience. 6 drawings minimum X 5 location = 30 output. Each location A4 size landscape like storyboard
  6. Polishing: Choose 1 scene minimum X 5 location = 5 output. Each location A4 size landscape 1980 X 1080 px min, 150 dpi.  16:9 ratio. 
Below is the 1st sketches I made for this project.

figure 1.1 Temple Thumbnail Sketches - 1st Attempt

figure 1.2 Ruins Thumbnail Sketches - 1st Attempt

figure 1.3 Cave Thumbnail Sketches - 1st Attempt

After having the feedback, I proceeded on improving the thumbnail sketches.

figure 1.4 Thumbnail Sketches - 2nd Attempt

In the end, design number 1, 3, and 5 was chosen. 

figure 1.5 Temple Progression

figure 1.6 Value Paint of 3 Location

Below is the final value paint of 3 Locations.

figure 1.7 Temple Value Paint - Final

figure 1.8 Ruins Value Paint - Final

figure 1.9 Throne Value Paint - Final

Below are the ambience I did for the 3 locations.



figure 2.1 Ambience

here is the final compilation.

figure 2.2 Final Compilation




FEEDBACK
  1. Still needs to be improved with more details
  2. Need to search for more references
  3. Have a story telling through the landscapes


REFLECTION

I am still a bit confused on how to value paint, and I think I still lack the skills to story tell through the illustrations. What I noticed the most is how hard it is to convey the story.

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